33rd Edition of GDC Now Accepting Submissions for Lectures, Roundtables, Panels and Tutorials
SAN FRANCISCO, July 17, 2018 (GLOBE NEWSWIRE) — UBM Tech Game Network, the organizers of the Game Developers Conference (GDC) 2019, are accepting submissions to present lectures, roundtables, panels and tutorials from now until Thursday, August 16th at 11:59 PM PT. This will be the 33rd edition of GDC, the world’s largest and longest-running event for game developers, and organizers are keen to feature cutting-edge insights from experts across the game industry. GDC 2019 is returning to the Moscone Center in San Francisco, March 18-22, 2019.
This is the initial call for submissions, which encompasses everything intended for the Main Conference Tracks on Wednesday-Friday, as well as day-long tutorials taking place Monday and Tuesday at GDC 2019. Proposals can be submitted via the official GDC website. Those interested in submitting for any of the GDC Summits (AI, Community Management, Educators, Game Narrative, Mobile, Indie, or UX) or VRDC (all of which take place on the Monday & Tuesday of the event) or Friday’s Game Career Seminar should know that the call for submissions will open later: August 30 through October 10, 2018. Select call for submissions for other Tutorials will also be open later in the year.
The GDC Advisory Board is currently seeking submissions from game developers with expertise in any of the following tracks: Advocacy; Audio; Business & Marketing; Design; Production & Team Management; Programming; and Visual Arts. Those interested should first review the submission guidelines and track topics prior to submitting. They should also know that the submission process is divided into a three-phase system:
- Phase I – open call for submissions and initial advisory board review
- Phase II – submission declines or conditional Phase 2 acceptances sent, pending the submission of additional requested materials for advisory board review
- Phase III – review of Phase 2 resubmissions and final acceptances and declines sent
The GDC Advisory Board will review and determine submissions based on the criteria of concept, depth, organization, credentials and takeaway.
GDC organizers aim to achieve diversity of voice, experience and perspective. When considering who would be best to speak on behalf of a company or department, it is strongly encouraged to take this goal into consideration.
For more details on the submission process or GDC 2019 in general visit the show’s official website, or subscribe to regular updates via Facebook, Twitter, or RSS. The GDC Vault website – www.gdcvault.com – offers access to a wide variety of GDC and VRDC@GDC 2018 lectures and sessions, including speaker slides, synchronized video and presentations for select sponsor lectures, as well as a broad range of free conference videos. GDC All Access Pass holders and individual Vault subscribers will get access to hundreds of video sessions from this and previous GDC shows. Official photos are available via the Official GDC Flickr account: www.flickr.com/photos/officialgdc/.
About the UBM Game Network
A core provider of essential information to the professional game and VR/AR industries, the UBM Game Network drives community and business partnerships through market-defining content. Its award-winning lineup of events and digital products and services include the Game Developers Conference®, the Virtual Reality Developers Conference, Gamasutra.com, GameCareerGuide.com, GDC Play, the Independent Games Festival and Summit, and the Game Developers Choice Awards.
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