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CALGARY, Alberta, Feb. 14, 2018 (GLOBE NEWSWIRE) — DeepMarkit Corp., (“DeepMarkit” or the “Company”) (TSX-V:MKT) (OTCQB:MKTDF) is pleased to announce the launch of our Gamify app for Shopify and the terms of the Company’s revised private placement.
DeepMarkit’s Gamify App has been approved and is now available in the app store for use by over 400,000 Shopify merchants.
Shopify merchants can now download the app from the Shopify app store and try it out free for 14 days. Once installed through a fun and interactive interface merchants can set up their game and configure how they want it to appear for customers visiting their online store. The Gamify app is integrated to work with MailChimp, AWeber and Klavyio email services with additional integrations to be added in the future. Merchants can currently select between three games and configure them with various skins to fit their brand. “We designed the Gamify app to be a streamlined process for Shopify merchants to leverage the power of games to convert website traffic visits into customers,” stated Carter Chalmers, Director of Sales and Business Development for DeepMarkit. “Merchants are already installing our Gamify app and we are getting great feedback, we even received our first 5-star review which is pretty exciting.”
DeepMarkit will immediately start marketing the app to Shopify merchants through various channels. “We are confident that after 14 days of use, any merchants that try Gamify will see fantastic results, with multiple games and configurable options Gamify is the future of online traffic conversion,” continued Carter Chalmers. “We are also excited about our upcoming release of the Gamify app on other online platforms outside of Shopify in the coming weeks.”
As a result of recent market conditions, DeepMarkit also announces a revised proposed private placement of $1,500,000 (the “Private Placement”). Under the revised Private Placement, which is subject to acceptance by the TSX Venture Exchange, DeepMarkit intends to issue, pursuant to applicable exemptions from prospectus requirements of Canadian and United States securities laws, 30,000,000 Units (the “Units”) at a price of CAD $0.05 per Unit. Each Unit comprises one common share and one common share purchase warrant (each a “Warrant”). Each Warrant entitles the holder to purchase one additional common share of DeepMarkit at an exercise price of CAD $0.10 for a period of twelve (12) months from the date of issuance of the Units.
DeepMarkit may pay a finder’s fee of up to 8% in cash to eligible finders in connection with the issue and sale of any or all of the Units under the Private Placement. The net proceeds from the Private Placement will be used to fund continued development of the DeepMarkit gamification platform and for marketing the platform.
DeepMarkit is a gamification technology company inventing new ways to engage consumers and other audiences. The Company’s proprietary promotions platform enables businesses and agencies to create branded games that incentivize customers, thus driving sales, capturing data and generating leads. DeepMarkit integrates next-gen gamification engagement mechanics with interactive advertising industry standards to offer marketers an advanced solution suitable for campaigns of all sizes, targeting multiple channels on the web, mobile and social media.
DeepMarkit’s suite of HTML5 games and gaming solutions are designed for e-commerce platforms, social media, messaging apps, and other online community services. Instant games can be added to any online environment to encourage usage by providing a fun way to engage audiences with competitive or collaborative games. DeepMarkit offers numerous options to monetize through custom branded games, product placement, corporate sponsorships and prize and incentive awards.
DeepMarkit’s shares are listed on the TSX Venture Exchange, trading under the symbol MKT and on the OTCQB trading under the symbol MKTDF. For additional information or to try out our games and see the power of the platform, please visit www.deepmarkit.com
For more information, please contact:
President & CEO
Darold H. Parken
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Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this news release.
Statements in this press release may contain forward-looking information including, statements regarding the potential for sales of the Gamify app, the successful integrations with other platforms; the intention to complete the private placement; the potential for commercial relationships, sales or the specific performance of the Company’s products. Any statements that are contained in this press release that are not statements of historical fact may be deemed to be forward-looking statements. The reader is cautioned that assumptions used in the preparation of any forward-looking information may prove to be incorrect. Events or circumstances may cause actual results to differ materially from those predicted, as a result of numerous known and unknown risks, uncertainties, and other factors, many of which are beyond the control of DeepMarkit. Factors that could cause the actual results to differ materially from those in forward-looking statements include, failure to conclude binding agreements with customers, failure to obtain market acceptance of the Company’s products, inability to complete further development of the products or business, the failure to raise required additional capital, and general economic, market or business conditions. The reader is cautioned not to place undue reliance on any forward-looking information.
The forward-looking statements contained in this press release are made as of the date of this press release and DeepMarkit does not undertake any obligation to update publicly or to revise any of the included forward-looking statements, whether as a result of new information, future events or otherwise, except as required by securities law.